![]() Result: All other human players are stuck on "Waiting for player decision". We all tried restarting the game, going through the event logs, and other possible fixes, but we could never proceed with our turns.Ģ) The "Grail" feature should be turned on progress to the point where all human players are searching for "leads".ģ) One player goes to an exploration site and selects "Scan for leads and enter".Ĥ) That player auto-battles, the replays the fight manually. In a synchronous multiplayer game, after a battle was completed, the battle summary never appeared for the player who fought the battle all other players had a "Waiting for player decision" message on screen, and could not perform any actions. Imho that makes it better than AoW3 - both in functionality and. We changed our MP system, adding a bunch of - yet undisclosed - features to it. Note that AoW3 didnt have actual LAN either. Just a LAN without an internet connection doesnt suffice. Please explain your issue is in as much detail as possible. We have online multiplayer, but technically thats not LAN. Which version of the game are you running? ![]() What platform are you running the game on? Multiplayer game stuck on "Waiting for player action"
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